Zolaran Fighters/White

''This article is about White's appearance in Zolaran Fighters. For the character in general, see White''.

White is the main protagonist of the Adventures of White series, and a default character in Zolaran Fighters.

Attributes
White's movement speed is rather quick, while his power itself is fairly average. As a small character, he's rather light, but hard to hit due to his size. He is known to use a variety of weapons from the series for most of his moves.

Normal

 * Neutral Attack - Punches forward, his fist imbued with flames.
 * Neutral Combo - Lets out a slightly scattered flurry of small flames in front of him.
 * Dash Attack - Throws an Explosive Shuriken forward.
 * Forward Tilt - Swipes forward with the Whap Stick.
 * Up Tilt - Slashes in an upward arc with the Embedded Blade.
 * Down Tilt - Slides forward, wearing the Fighter Boots.
 * Ledge Attack - Slashes forward with the Batwing Edges
 * Floor Attack - Jumps up a short distance, and tosses Smoke Bombs downward.

Smash Attacks

 * Forward Smash - Slashes forward with the Plasma Knife.
 * Up Smash - Throws a Sky Tomahawk in an upward arc.
 * Down Smash - Slams down in front of him with the Mecha Hammer.

Aerial Attacks

 * Neutral Aerial -
 * Forward Aerial - Slashes forward with the Inferno Claws.
 * Back Aerial - Shoots electricity behind him using the Spark Palm.
 * Up Aerial - Teleports a short distance upward in a flurry of mirrors.
 * Down Aerial - Slams beneath him with the Spine Arm. Acts as a meteor smash.

Grabs and Throws

 * Grab - Uses the Hand Chain to grab opponents from afar. Acts as a tether recover in the air.
 * Pummel - Tosses a small flame at the opponent.
 * Forward Throw - Swipes at the foe with the Gas-Powered Stick.
 * Back Throw - Throws the foe behind him, and tosses a Metal Brick at them.
 * Up Throw - Tosses the foe upward, and shoots them with the Fire Bow.
 * Down Throw - Buries the foe in the ground using the Pitfall Shovel.

Special Moves

 * Standard Special - Boom Stick: Charges up a shot from the Boom Stick, releasing it once you release the command. It can be charged, as well as aimed to an extent.
 * Side Special - Splash Potion: Tosses a Splash Potion in front of him, which, despite dealing minimal damage, can give anyone hit by it a random status effect, ranging from burn to poison.
 * Up Special - Jetpack: Flies up with his jetpack, able to freely move in the air for a maximum of ten seconds.
 * Down Special - Mirror Reflect: Forms two decently-sized mirrors, one on either side of him. These mirrors reflect up to two objects off of them, and can be launched to either side by inputting the command again.
 * Final Smash - Crystal Staff: Fires off a giant beam from the Crystal Staff, causing light damage to any foe caught in it. Noticeably similar to the Zero Laser, Samus's Final Smash in the SSB series; however, it's weaker, yet has a wider range.

Taunts
White's taunts have the unique aspect of each having a chance of actually affecting gameplay in one way or another.
 * Forms a small flame over his hand, which he accidentally drops; tries to stomp it out. Has a chance of burning foes.
 * Pulls a random object out of his backpack, examines it, and puts it back. Has a chance of pulling out a usable item.
 * Sips some ambrosium tea from his canister. Heals 5% damage if the taunt is fully completed.

Alternate Palettes

 * Standard - White: White body, black feet, red eyes.
 * Red: White body, red feet, blue-and-purple eyes. Based on Max. (red team color)
 * Blue: Teal body, red feet, blue eyes. Based on Teal. (blue team color)
 * Periwinkle: Periwinkle body, green feet, tan eyes. Not based on anyone, but thought to be the inspiration for Mas's design. (green team color)
 * Invert: Black body, white feet, red eyes. Based on Etihw.
 * Random: White body, randomized feet, red eyes. White's Special Palette.

Unlockable Palettes
TBA